Asset, Good Day

Salutation! My name is Sean Alexander Kaiulani Chun. In this blog, I will share with you a little bit about my progress in my GameDevHQ Internship. First, I will share a little bit about my progress after completing the “Ammo Collectable” Challenge in the ‘“Phase 1: Framework” Section of the GameDevHQ “2D Development Course”. Second, I will share with you a little bit about the assets I acquired from the“ Unity Asset Store”. Lastly, I will share a little bit about looking forward to the “Health Collectable” Challenge.

I just shared with you what I will be sharing in this blog. Now, I will share a little bit about my progress after completing the “Ammo Collectable” Challenge in the ‘“Phase 1: Framework” Section of the GameDevHQ “2D Development Course”.

First, in the “Ammo collectable challenge I managed to get everything to work. However, I need to limit my players ammunition to 15 before the “Ammunition Collectable” Challenge is complete. In this challenge I was able to implement new features which makes it more fun for me. I will sahre a video on my progress on this challenge after I fix the bus.

I just shared with you a little bit about my progress after completing the “Ammo Collectable” Challenge in the ‘“Phase 1: Framework” Section of the GameDevHQ “2D Development Course”. Now, I will share with you a little bit about the assets I acquired from the“ Unity Asset Store”.

Secondly, I am very please with the assets I found in the “ Unity Asset Store” for my project. The icon and sound effect I was able to implement in my game for this challenge have decent overall qualities for what I am doing. I strongly recommend shopping for the free downloads that are available in the “Unity Asset Store”.

I just shared with you a little bit about the assets I acquired from the“ Unity Asset Store”. Now, I will share a little bit about looking forward to the “Health Collectable” Challenge

Lastly, looking forward to the ”Health Collectable” Challenge I know I will be able to complete this challenge fairly quick. I have already found the assets I need and just need to implement them. I am considering enhancing the health display to change color as the lives of the “Player” are reduced.

I just shared with you a little bit about looking forward to the “Health Collectable” Challenge. Now, this will conclude what I will be sharing with you in this blog. I look forward to sharing more about my progress in my GameDevHQ Internship soon.

Thank you.